Design & Technology
Curriculum Intent
At Bitterne Manor our children will gain experience and skills of a wide range of formal elements of deign and concepts of technology in a way that will enhance their learning opportunities, enabling them to use design and technology across a range of subjects to be creative and solve problems, ensuring they make progress.
Curriculum Implementation
We follow a broad and balanced Design and Technology curriculum that builds on previous learning and provides both support and challenge for learners. We ensure there is a progression of skills and cover all aspects of the Design and Technology curriculum.
Across each Key Stage, our pupils will learn through a variety of creative and practical activities. They will be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They will work in a range of relevant contexts [for example, the home, school, leisure, culture, enterprise, industry and the wider environment].
The design and technology projects are well sequenced to provide a coherent subject scheme that develops children’s designing, planning, making and evaluating skills. Each project is based around a design and technology subject focus of structures, mechanisms, cooking and nutrition or textiles.
Where possible, meaningful links to other areas of the curriculum have been made. For example, the cooking and nutrition project Eat the Seasons is taught alongside the geography project Sow, Grow and Farm. All the projects follow a structure where children are introduced to key concepts and build up knowledge and skills over time, using a more comprehensive range of equipment and building, cutting, joining, finishing and cooking techniques as they progress through school.
All projects contain focused, practical tasks in the Develop stage to help children gain the knowledge and skills needed to complete their Innovate tasks independently. Throughout Key Stages 1 and 2, children build up their knowledge and understanding of the iterative design process. They design, make, test and evaluate their products to match specific design criteria and ensure they fit their purpose. Throughout the projects, children are taught to work hygienically and safely.
Key Stage 1: In the autumn term of Year 1, children begin to learn about structures in the project Shade and Shelter before designing and making a shelter. In the spring term project Taxi!, they learn the term ‘mechanism’ and assemble and test wheels and axles. In the summer term, children begin to learn about food sources in the project Chop, Slice and Mash and use simple preparation techniques to create a supermarket sandwich. In the autumn term of Year 2, children learn more about food in the project Remarkable Recipes, where they find out about food sources, follow recipes and learn simple cooking techniques. In the spring term project Beach Hut, children develop their knowledge of structures further, learning to cut, join and strengthen wood for the first time. In the summer term, children begin to develop their understanding of textiles in Cut, Stitch and Join. They learn to sew a simple running stitch, use pattern pieces and add simple embellishments.
Lower Key Stage 2: In the autumn term of Year 3, children continue to learn about food, understanding the concept of a balanced diet and making healthy meals in the project Cook Well, Eatwell. In the spring term project Making it Move, children extend their understanding of mechanisms by exploring cams and using joining and finishing techniques to make automaton toys. In the summer term project Greenhouse, they continue to develop their knowledge of structures, using triangles and braces for strength. They design and build a greenhouse, using their understanding of opacity and transparency and the needs of plants from science learning to inform their design. In the autumn term of Year 4, children continue to develop their understanding of food in the project Fresh Good Food. They learn about food safety and preservation technologies before designing and making packaging for a healthy snack. During the spring term project Functional and Fancy Fabrics, children continue to explore textiles, learning about the work of William Morris before designing, embellishing and finishing a fabric sample. In the summer term project Tomb Builders, they build on their knowledge of mechanisms, learning about six simple machines and using their knowledge to create a lifting or moving device prototype.
Upper Key Stage 2: In the autumn term of Year 5, children deepen their understanding of mechanisms by studying pneumatic systems in the project Moving Mechanisms. They learn about the forces at play and create a prototype for a functional, pneumatic machine. In the spring term project Eat the Seasons, children continue to explore food and nutrition, learning about seasonal foods and the benefits of eating seasonally. In the summer term, they learn more about structures in the project Architecture, studying the history of architecture and developing new ways to create structural strength and stability. They use computer-aided design and consolidate their making skills to produce scale models. They also explore the electrical conductivity of materials before making products incorporating circuits in the science project Properties and changes of materials. In the autumn term of Year 6, children learn about processed and whole foods in the project Food for Life, creating healthy menus from unprocessed foods. In the spring term project Engineer, children consolidate their knowledge of structures, joining and strengthening techniques and electrical systems by completing a bridge-building challenge. In the summer term project Make Do and Mend, they extend their knowledge of textiles by learning new stitches to join fabrics and using pattern pieces to create a range of products.
Further information
Curriculum Impact
Design and Technology is enjoyed by teachers and pupils across our school. There is evidence of progression in skills and opportunities to explore a range of techniques. Children are confident in using technical vocabulary when evaluating their own work and commercially produced products. They are able to make decisions about their work in order to evaluate and improve. All children in school can speak confidently about their Design and Technology work and the skills they have applied.